Function Reference


_GUICtrlRebar_SetColorScheme

Sets the color scheme of a rebar control

#include <GuiReBar.au3>
_GUICtrlRebar_SetColorScheme ( $hWnd, $iBtnHighlight, $iBtnShadow )

Parameters

$hWnd Handle to the rebar control
$iBtnHighlight COLORREF value that represents the highlight color of the buttons
$iBtnShadow COLORREF value that represents the shadow color of the buttons

Return Value

None.

Related

_GUICtrlRebar_GetColorScheme

Example

#include "Extras\HelpFileInternals.au3"

#include <AutoItConstants.au3>
#include <GUIConstantsEx.au3>
#include <GuiReBar.au3>
#include <GuiToolbar.au3>
#include <MsgBoxConstants.au3>
#include <WinAPIConstants.au3>
#include <WindowsStylesConstants.au3>

Example()

Func Example()
    Local $hGui = GUICreate("Rebar Get/Set Color Scheme (v" & @AutoItVersion & ")", 400, 396, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_CAPTION, $WS_POPUP, $WS_SYSMENU, $WS_MAXIMIZEBOX))

    ; create the rebar control
    Local $hReBar = _GUICtrlRebar_Create($hGui, BitOR($CCS_TOP, $WS_BORDER, $RBS_VARHEIGHT, $RBS_AUTOSIZE, $RBS_BANDBORDERS))

    _MemoCreate(2, 60, 396, 290, $WS_VSCROLL)

    ; create a toolbar to put in the rebar
    Local $hToolbar = _GUICtrlToolbar_Create($hGui, BitOR($TBSTYLE_FLAT, $CCS_NORESIZE, $CCS_NOPARENTALIGN))

    ; Add standard system bitmaps
    Switch _GUICtrlToolbar_GetBitmapFlags($hToolbar)
        Case 0
            _GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_SMALL_COLOR)
        Case 2
            _GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_LARGE_COLOR)
    EndSwitch

    ; Add buttons
    Local Enum $e_idNew = 1000, $e_idOpen, $e_idSave, $e_idHelp
    _GUICtrlToolbar_AddButton($hToolbar, $e_idNew, $STD_FILENEW)
    _GUICtrlToolbar_AddButton($hToolbar, $e_idOpen, $STD_FILEOPEN)
    _GUICtrlToolbar_AddButton($hToolbar, $e_idSave, $STD_FILESAVE)
    _GUICtrlToolbar_AddButtonSep($hToolbar)
    _GUICtrlToolbar_AddButton($hToolbar, $e_idHelp, $STD_HELP)

    ; create a input box to put in the rebar
    Local $idInput = GUICtrlCreateInput("Input control", 0, 0, 120, 20)

    ;add band containing the control
    _GUICtrlRebar_AddBand($hReBar, GUICtrlGetHandle($idInput), 120, 200, "Name:")

    ; add band containing the control to the beginning of rebar
    _GUICtrlRebar_AddToolBarBand($hReBar, $hToolbar, "", 0)

    Local $idBtn_Exit = GUICtrlCreateButton("Exit", 150, 360, 100, 25)
    GUICtrlSetState($idBtn_Exit, $GUI_DEFBUTTON)
    GUICtrlSetState($idBtn_Exit, $GUI_FOCUS)

    GUISetState(@SW_SHOW)

    _GUICtrlRebar_SetBandStyleBreak($hReBar, 1)

    _MemoWrite("========== Color Scheme ==========")
    Local $aColors = _GUICtrlRebar_GetColorScheme($hReBar)
    _MemoWrite("BtnHighlight.......: " & $aColors[0])
    _MemoWrite("BtnShadow..........: " & $aColors[1])

    MsgBox($MB_SYSTEMMODAL, "Information", "Setting Color Scheme")
    _GUICtrlRebar_SetColorScheme($hReBar, Int(0x00008B), Int(0xFFFFFF))

    _MemoWrite(@CRLF & "========== Color Scheme ==========")
    $aColors = _GUICtrlRebar_GetColorScheme($hReBar)
    _MemoWrite("BtnHighlight.......: " & $aColors[0])
    _MemoWrite("BtnShadow..........: " & $aColors[1])

    While 1
        Switch GUIGetMsg()
            Case $GUI_EVENT_CLOSE, $idBtn_Exit
                Exit
        EndSwitch
    WEnd
EndFunc   ;==>Example