Sets information about an item
#include <GuiHeader.au3>
_GUICtrlHeader_SetItem ( $hWnd, $iIndex, ByRef $tItem )
$hWnd | Handle to the control |
$iIndex | 0-based item index |
$tItem | DllStructCreate($tagHDITEM) structure |
Success: | True, @extended can be set (see remark). |
Failure: | False. |
If $hWnd referenced control is not in the same process and both processes run in different AutoIt mode (@AutoItVersion),
the @extended is set so that the $tItem need to be adapted for ptr sizing.
$tagHDITEM, _GUICtrlHeader_GetItem
#include "Extras\HelpFileInternals.au3"
#include <GUIConstantsEx.au3>
#include <GuiHeader.au3>
#include <GuiImageList.au3>
#include <StructureConstants.au3>
#include <WinAPIGdi.au3>
Example()
Func Example()
; Create GUI
Local $hGUI = GUICreate("Header Get/Set Item (v" & @AutoItVersion & ")", 450, 300, 100, 100)
Local $hHeader = _GUICtrlHeader_Create($hGUI)
_GUICtrlHeader_SetUnicodeFormat($hHeader, True)
_MemoCreate(2, 52, 444, 220)
GUISetState(@SW_SHOW)
; Create an image list with images
Local $hImage = _GUIImageList_Create(11, 11)
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0xFF0000, 11, 11))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x00FF00, 11, 11))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x0000FF, 11, 11))
_GUICtrlHeader_SetImageList($hHeader, $hImage)
; Add columns
_GUICtrlHeader_AddItem($hHeader, "Column 0", 100, 0, 0)
_GUICtrlHeader_AddItem($hHeader, "Column 1", 100, 0, 1)
_GUICtrlHeader_AddItem($hHeader, "Column 2", 100, 0, 2)
_GUICtrlHeader_AddItem($hHeader, "Column 3", 100)
; Set column 2 image index
Local $tItem = DllStructCreate($tagHDITEM)
DllStructSetData($tItem, "Mask", $HDI_IMAGE)
DllStructSetData($tItem, "Image", 0)
_GUICtrlHeader_SetItem($hHeader, 2, $tItem)
; Show column 2 image index
$tItem = DllStructCreate($tagHDITEM)
DllStructSetData($tItem, "Mask", $HDI_IMAGE)
_GUICtrlHeader_GetItem($hHeader, 2, $tItem)
_MemoWrite("Column 2 image index: " & DllStructGetData($tItem, "Image"))
_MemoMsgBoxStatus("", -1, $hGUI) ; no more action, wait GUI for closing
EndFunc ;==>Example